Nous Research has added animated pets to Hermes Agent, and the documentation makes a point of clarifying upfront that they do absolutely nothing useful. That doesn’t mean they are useless: devs have been working on that for a while even before Nous implemented it officially. The pets are small mascot sprites that sit in your terminal or desktop app and map their animations to whatever the agent is doing. Six states total: idle when nothing's happening, running when a tool executes, in review mode when the model is thinking, a wave when a turn ends cleanly, a jump animation to celebrate when a full plan finishes, and a failed state when something breaks.